Cora the Sea Elf




Player: Schulario

Class and Level: Cleric, 11

Race: Sea Elf

Alignment: Chaotic Good

Deity: Deep Shashelas, deity of the Sea Elves

Size: medium

Age: 100 years

Gender: Female

Height: 5’1"

Weight 100lbs

Eyes: Sea Green

Hair: Blue

Skin: Paler blue

STR 10
DEX 15
CON 16
INT 13
WIS 18
CHA 10

HP: 77/97

AC: 18

Touch AC: 13

Flat-footed AC: 16

Initiative modifier: 6

Fortitude: 10

Reflex: 5

Will: 13

Base attack bonus: 8/3

Grapple Modifier: +8


Concentration- 8

Diplomacy- 5

Heal- 8

Knowledge Arcana- 7

Knowledge Religion- 12

Spellcraft- 12


Landwalker- triples the amount of time one can spend out of water

Improved Initiative- initiative bonus +4

Iron Will- +2 bonus on will save

Martial Weapon Proficiency- Can use swords and things

Augment Healing- extra +2 healing per spell level

Special Abilities:

Turn or Rebuke Undead- Can be used 3 times/ day, +2 bonus on turning checks within 60 foot radius





Arcane Spell Failure: 30%

Weapon: Longsword, 1/6 Attack Bonus, 1d8 damage, 19-20 Critical, x2, 4lbs, slashing

Armour: Studded Leather Armour of Healing 4 AC Bonus, -1 Armour Check Penalty, Weight, 20lbs, Special properties: 2d85 Healing, auto at -1 to -9 HP, once per day.

Shield: Heavy Steel Shield, +2 AC Bonus, Weight: 15lbs, -2 Armour Check Penalty

Other Possessions:

-Ring of Protection, +1 AC Bonus, Given to Cora by the High Priest of Hieroneous in Karsis

- Decanter of Endless Water (2), On command, the bottle will produce fresh or salt water. 3 Settings: Stream- 1 gallon per round Fountain- 5 long streams producing 5 gallons per round Geyser- 20’ long stream producing 30 gallons per round. Can inflict 1d4 damage per round in pointed at a target but may knock the user down

-Rations (4)


-Healer’s Kit: 10 Uses, +2 to heal checks

-Everburning Torch

-Cure Moderate Wounds Potion (6): 2d8+level (Max: 10)

-Back Pack


-acid scalpel

-scroll of delay poison (2)

-spell component pouch

-holy symbol

-traveler’s outfit

-remove paralysis potion

-scroll of freedom of movement

-scroll of speak with dead

-scroll of heal

-winter clothing

-wand of cure moderate wounds (10 charges)

-Brian’s holy Symbol :(

- Belt of Battle

-GP: 102

-SP: 1

Extra Information:

-+2 DEX, -2 INT

-Base land Speed 30 Ft

-Swim Speed 40 Ft

-Immunity to Magic Sleep effects

-+2 Racial saving throw against enchantment spells/effects

-Gills: can survive out of water for 1 hour per point of CON

-Superior Low Light Vision: 4X vision of humans in starlight, moonlight, torchlight, or any other similar lighting

-Weapon Proficiency: longsword, rapier, longbow, Short bow

-+2 Racial Bonus on Listen, Search and Spot Checks

-When passing within 5 ft of secret doors or passageways, is entitled to a search check to notice in as though one was looking for it specifically

-Automatic Languages: Common, Elven

-Bonus Languages: Draconic, Gnoll, Gnome, Goblin, Orc, and Sylvan

-Level adjustment: 0




Spells Per Day

Level 0 – 6

- Create Water

- Detect Magic

- Detect Poison

- Purify food/drink

- Light

- Read Magic

Level 1

-Detect Secret Doors

- Resist Energy

- Resist Energy

- Resurgence

- Shield of Faith

- Comprehend Languages

- Sanctuary

Level 2

- Detect thoughts

- Cat’s grace

- Shield Other

- Bull’s Strength

- Bull’s Strength

- Bear’s endurance

- Close Wounds

Level 3

- Clairvoyance

- Energy Vulnerability


-Girallon’s Blessing

-Nauseating Breath

-Ring of Blades

Level 4



-Air Walk

-Control Water

Level 5

-Dragon breath

-Wall of Stone

-Mass Resist Energy

Level 6



**Remember: Augment Healing +2HP / Spell level

Current EXP: 57,639


Not much is known about Cora. She just appeared in one of the waterways leading into the City of Karsis one day, and eagerly introduced herself into the Crazy King’s party.

Cora the Sea Elf

Crazy King Schulario