Lajicuvatew (Pre-Edit)

The beginning of a legend...


Arcane Gnome: +2 to Intelligence and Constitution, -2 to Wisdom and Strength. Low-light vision, +2 vs. Illusion saving throws, Use Magic Device is an in class skill. +2 with Listen and Craft (Alchemy) checks.

CR 7; Size: S Space: 5’ Type Humanoid (Gnome)

Wizard 7, 7 HD 7d4+35; hp 53

Init +3; Spd 20 ft. (15 ft. when in medium load)

AC 14, touch 14, flat-footed 11 (18, 14, 15 with Mage Armour)

Base Attack +3; Grapple -2

Attack: -4 melee (1d4-1, Bone) or melee -1 (1d4/19-20, Dagger +1) or +6 ranged (1d3-1/19-20, Dagger, 10’ range increments)

Full Attack: -4 melee (1d4-1, Bone) or melee -1 (1d4/19-20, Dagger +1) or +6 ranged (1d3-1/19-20, Dagger, 10’ range increments)

Special Attacks: Spellcasting

Special Qualities: Noncombatant

Alignment: CN/CE

Saves: +7/+5/+7 [+9 vs. Illusions]

Abilities: Str 8, Dex 16, Con 20, Int 20, Wis 14, Cha 16

Languages: Common, Gnome, Draconic, Elven, Halfling, Dwarf, Goblin

Skills: Appraise +9 (Ranks 4, Ability Mod 5), Bluff +7 (Ranks 4, Ability Mod 3), Concentration +15 (Ranks 10, Ability Mod 5), Diplomacy +9 (Ranks 4, Ability Mod 3, Synergy 2), Knowledge Arcana +15 (Ranks 10, Ability Mod 5), Knowledge Arch/Eng +14 (Ranks 9, Ability Mod 5), Profession Apothecary +11 (Ranks 9, Ability Mod 2) Search +8 [+10 to search architecture] (Ranks 0, Ability Mod 5, Familiar Bonus 3) Spellcraft +19 [+21 to decipher scrolls] (Ranks 10, Ability Mod 5, Synergy 4)

Feats: Alertness (when Timber is within arms reach), Spellcasting Prodigy (1st), Collegiate Wizard (Flaw), Scribe Scroll (Bonus), Brew Potion (3rd), Craft Wand (5th), Craft Wondrous Item (6th)

Special: Can speak with all rodents

Possessions Equipped: Spectacles, Skull Amulet of Bestow Curse, Ring of Jumping +5, Bone (1 lb), Mage’s Robes (1 lb), Backpack (1/2 lb)

Possessions Carried: Book: The Foe – by Sir Phillip Fulke (Backpack, 2 lb), Cedric the Nobles Ring (Belt Pouch), Curvy Dagger (Backpack, 1 lb), Dagger (2, Backpack, 2 lb), Dagger +1 (sheathed on belt, 1 lb), Dented Silver Crown (Backpack, 1/2 lb), Flint & Steel (Backpack), Ink (2, Backpack, 2/10 lb), Least Demolition Crystal (Backpack, 0.1 lb), Map of Karsis (Backpack), Pipe (Backpack), Potion of Entropic Shield vs. Cold (Backpack, 1/10 lb), Rotten Beholder Eye Stalks (Backpack, 6 lb), Scroll: Mass Invisibility (Backpack), Scroll: Unseen Servant (Backpack), Silk Shirt (Backpack, 1/2 lb), Spell Component Pouch (attached to belt, 2 lb), Spellbook (Backpack, 3 lb), Sphere of Awakening (Backpack, 0.1 lb), Steel Dagger (Backpack, 1 lb), Tabac (attached to belt), Trail Rations (14, Backpack, 3.5 lb), Travelworn Scholar’s Outfit (Backpack, 1 lb), Wand of Enfeeblement – 3rd level caster (29 charges, attached to belt)

Possessions off of Person: Slippers of Spider Climb (with Jimpy, 0.5 lb)

Coin: 407 gp, 13 cp (on person, 8.4 lb), 5249 (at guard barracks)

Total Weight of Posessions (and Timber): 37.1

Light Load: 20, Medium Load: 21-40, Heavy Load: 41-60

Load: Medium

Timbertope’s Weight: 2.2

Total Weight: 102.1

Wizard Spells Known:

0th: All

1st: Benign Transposition, Burning Hands, Charm Person, Colour Spray, Comprehend Languages, Corrosive Grasp, Featherfall, Grease, Identify, Mage Armour, Magecraft, Magic Missile, Ray of Enfeeblement, Ray of Flame, Sleep, Spider Climb

2nd: Alter Self, Augment Familiar, Flaming Sphere, Insidious Insight, Invisibility, Melf’s Acid Arrow, Mirror Image, Rope Trick

3rd: Dispel Magic, Fireball, Fly, Haste, Major Image, Suggestion, Tongues, Vampiric Touch

4th: Blast of Flame, Dimension Door, Greater Invisibility, Lesser Globe of Invulnerability


Tiny Magical Beast

Hit Dice: 1/4 d8 (but counts as 7d4 for purpose of effects), (26 HP)

Initiative: +2

Speed: 15 ft, burrow 5

Armour Class: 18 (+2 size, +2 Dex, +4 Natural), Touch 14, Flat-footed 16 (22, 14, 20 with Mage Armour)

Base Attack/Grapple: 3/-9

Attack: Bite +7 melee (1d3-4)

Full Attack: Bite +7 melee (1d3-4)

Space/Reach: 2.5/0

Special Attacks: Deliver Touch Spells (Su)

Special Qualities: Darkvision 15’, Improved Evasion, Share Spell, Empathetic Link (Su), Speak with Master (Ex)

Saves: Fort 2, Ref 4, Will 4

Abilities: 2 Str, Dex 15, Con 10, Int 9, Wis 9, Cha 2

Skills: Same as Laji except with Timber’s modifiers except for Gopher skills if they are higher, +4 to Hide and +4 to Survival racial

Feats: Weapon Finesse


Lajicuvatew (Pre-Edit)

Crazy King Tadcken